1. Individual participant will be allowed. 2. There will be the competition between 5 participants. 3. Each will be playing one after the another. 4. Each participant will be getting 1min and 30 sec for completion of the task through robo. 5. The one who will be reaching finishing point in the least time will be the winner.
Faculty Coordinator : Mr. Kumar Arvind
SAANP SEEDI
Rules & Regulations
1. Individual participation is required. 2. First come first king. 3. All the members will stand at start point. 4. Roll the dice, get SIX and move. 5. Special blocks are marked with STARS along with DEVILS on the way. 6. First who will reach will win the match. 7. Rest rules will be declared at the time of event.
Registration Fee: 20
Date and Time : 26 Feb 2020 at 11:00 AM
Venue : Department of Electronics Engineering
Faculty Coordinator : Mr. Lalit Kumar
MYSTRY GAME
Rules & Regulations
Round1:CHINESE WHISPER (Better the understanding more the chances to win)
1. All the members has to wear the headphone with full volume music. 2. The first member will pick a chit from the bowl. 3. The sentence read by the first will be told to the next member . 4. The second member has to recognize it and tell it to the next. 5. The process will be followed to the last. 6. The last member has to tell what he/she understood.
Date and Time : 26 Feb 2020 at 12:00 PM
Venue : Department of Electronics Engineering
Faculty Coordinator : Mr.Saurabh Verma
Round2:MEMORY MASTER (More you learn more you win)
1. The winning team of first round will be playing individually in this round. 2. A board with different pictures will be provided to each participant. 3. Each member will get 5 seconds to learn the pictures. 4. Each have to tell the picture names without any pause. 5. The member who will tell more names within 15sec will win the round and goes for the last round.
Date and Time : 26 Feb 2020 at 12:00 PM
Venue : Department of Electronics Engineering
Faculty Coordinator : Mr.Saurabh Verma
Round3:BALLOON TO PYRAMID (Have patience and blow well)
1. The winner of the second round will be going for this. 2. Don’t touch the cup with your hands. 3. Took a balloon. 4. By blowing the balloon pick the cup from the starting point. 5. If the cup falls in between the pyramid range in starting point the participant have to restart. 6. The pyramid will be build within the pyramid range. 7. If the pyramid get fallen down the participant will be disqualified. 8. Number of cups used in each layer of the pyramid is 3 then 2 then 1.